Yayınlar & Eserler

Makaleler 21
Tümü (21)
SCI-E, SSCI, AHCI (8)
SCI-E, SSCI, AHCI, ESCI (14)
ESCI (6)
Scopus (15)
TRDizin (4)
Diğer Yayınlar (2)
Hakemli Bilimsel Toplantılarda Yayımlanmış Bildiriler 43

1. Fundamentals of UX/UI design in professional preparation of the future bachelor of computer science

1st International Conference on Technology, Informatics, and Engineering, ICon-TINE 2021, Malang, Endonezya, 28 - 29 Temmuz 2021, cilt.2453, (Tam Metin Bildiri)

2. Maths Teachers’ Attitudes Information and Communication Technologies in Rural Areas.

The International Conference on Science and Education (IConSE), 26 - 29 Ekim 2019, ss.190-197, (Tam Metin Bildiri)

3. Do emojies create the expected impression on human being?:How much realistic behaviors are people displaying when they use emojis?

The International Conference on Science and Education (IConSE)., 26 - 29 Ekim 2019, ss.178-189, (Tam Metin Bildiri) Sürdürülebilir Kalkınma

4. Investigating the Views of ICT Teachers on Utilizing Arduino in STEM Education

International Conference on Education in Mathematics, Science Technology (ICEMST ), 28 Nisan - 01 Mayıs 2019, ss.164-170, (Tam Metin Bildiri)

5. Examining Pre-service Teachers’ ICT Competencies to Solve Technology Related Issues in Teaching Environments

International Conference on Education in Mathematics, Science Technology (ICEMST), 28 Nisan - 01 Mayıs 2019, ss.159-163, (Tam Metin Bildiri)

6. Using computer simulations and games in engineering education: Views from the field

15th International Conference on ICT in Education, Research and Industrial Applications, Kherson, Ukrayna, 12 - 15 Haziran 2019, cilt.2393, ss.944-951, (Tam Metin Bildiri)

7. What students think about computer and video games

International Conference on Research in Education Science (ICRES), 28 Nisan - 01 Mayıs 2019, (Özet Bildiri)

8. Satisfying STEM Education Using the Arduino in Middle School Science Teaching

International Conference on Research in Education Science (ICRES), 28 Nisan - 01 Mayıs 2019, (Özet Bildiri)

9. Examination of Studies Conducted On Mobile Apps Desinged For Educating Students with Special Needs inTurkey

The International Conference on Science and Education (IConSE), 26 - 29 Ekim 2018, (Tam Metin Bildiri)

10. Investigation of the Dissertations and Theses Regarding Pervasive Computing Games in Turkey.

The International Conference on Science and Education (IConSE)., 26 - 29 Ekim 2018, (Tam Metin Bildiri)

11. Comparison of Internet Usage in Urban and Rural Middle School Students.

International Congress of Science, Education and Technology Research., 10 - 12 Ağustos 2018, (Tam Metin Bildiri)

12. Views of Middle School Teachers and Students about Minecraft

International Conference on Research in Education Science ICRES, 28 Nisan - 01 Mayıs 2018, (Tam Metin Bildiri)

13. The Impacts of Gambling on Social Life and Academic Success of Students in Higher Education

International Conference on Education in Mathematics, Science Technology (ICEMST ), 28 Nisan - 01 Mayıs 2018, (Tam Metin Bildiri)

14. Investigating High School Students’ Awareness on Safe Internet Use

International Conference on Education in Mathematics, Science Technology (ICEMST 2018), 28 Nisan - 01 Mayıs 2018, (Özet Bildiri)

15. The Contribution of ICT Teachers to Technology Integration: What Do Teachers Think?

International Conference on Research in Education Science ICRES 2018, 28 Nisan - 01 Mayıs 2018, (Özet Bildiri)

16. OnCreate Creative Online Cross Cultural Collaboration Experiences

International Conference on Research in Education & Science ICRES, 19 - 22 Mayıs 2016, (Özet Bildiri)

17. Developing the Scale of Cyberbullying Exposure in Social Media and Instant Messaging Applications

10th International Computer & Instructional Technologies Symposium, 16 - 18 Mayıs 2016, (Özet Bildiri)

19. English Language Teachers Perspectives on Utilizing an Online Social Networking Tool for Foreign Language Teaching

. “Innovation Arabia 9, Smart Learning Excellence Conference”, 7 - 09 Mart 2016, (Tam Metin Bildiri)

20. Oyun Bağımlılığı ve Oyun Oynama Alışkanlıkları ile İlgili Yapılmış Çalışmaların İncelenmesi

9th International Computer & Instructional Technologies Symposium, 20 - 22 Mayıs 2015, (Özet Bildiri)

21. Türkiye de Siber Zorbalık ile İlgili Literatürün Gözden Geçirilmesi

3rd International Instructional Technologies & Teacher Education Symposium, 9 - 11 Eylül 2015, (Özet Bildiri)

22. OnCreate and the Virtual Teammate An analysis of online creative processes and remote collaboration

IFIP TC3 Working Conference: A New Culture of Learning: Computing and Next Generations, 1 - 03 Temmuz 2015, (Tam Metin Bildiri)

23. Training Preservice Teachers with a Safe Environment SimSchool the International

Conference on Education in Mathematics, Science & Technology (ICEMST 2016), 19 - 22 Mayıs 2016, (Özet Bildiri)

26. Development of 3D SDU Maze Game with Unity 3D An Introduction

Game. Games, Learning & Society (GSL) Conference 7.0, 15 - 17 Haziran 2011

27. English Language Teachers Perspectives on Using Computer Games for Second Language Teaching and Learning as a New Medium

American Educational Research Association (AERA, 2011) Annual Meeting, 6 - 08 Nisan 2011, (Özet Bildiri)

28. Math teachers' perspectives on using educational computer games in math education

1st World Conference on Learning, Teaching and Administration (WCLTA), Cairo, Mısır, 29 - 31 Ekim 2010, cilt.9, (Tam Metin Bildiri)

29. Second Language Instructors' Perspectives about the Use of Educational Games

1st World Conference on Learning, Teaching and Administration (WCLTA), Cairo, Mısır, 29 - 31 Ekim 2010, cilt.9, (Tam Metin Bildiri)

31. Representation of poverty in international children s books

5. Congress of Qualitative Inquiry, 20 - 23 Mayıs 2009, (Özet Bildiri) Sürdürülebilir Kalkınma

32. Eğiticilerin eğitimi projesine yönelik ihtiyaç analizi önerisi: Süleyman Demirel Üniversitesi örneği

The First International Congress of Educational Research, Çanakkale, Türkiye, 1 - 03 Mayıs 2009, (Tam Metin Bildiri)

34. A Review of Digital Games for Teaching Vocabulary to Learners of English as a Second Language

2nd International Future-Learning Conference On Innovations in Learning for the Future 2008:e-Learning, 20 - 22 Mart 2008, (Tam Metin Bildiri)

35. Introducing Mobile Games to Adult Educators A Turkish Case

2nd International Future-Learning Conference On Innovations in Learning for the Future 2008:e-Learning, 20 - 22 Mart 2008, (Tam Metin Bildiri)

37. Review of Simulation to Constructivist Learning Environments

Society for Information Technology & Teacher Education International Conference, 11 - 13 Mart 2004, (Özet Bildiri)

38. Review of Learner Disorientation in Hypermedia Learning Environments

Society for Information Technology & Teacher Education International Conference, 11 - 13 Mart 2004, (Özet Bildiri)

39. Motivational Strategies for the Web based Instruction

Society for Information Technology & Teacher Education International Conference (SITE), 15 - 17 Mart 2002, (Özet Bildiri)

40. Impediments to Distance Education on the Learner Part

Society for Information Technology & Teacher Education International Conference (SITE), 14 - 16 Mart 2002, (Özet Bildiri)

41. Safety Strategies While Surfing in the Classroom

The Association for Educational Communications & Technology (AECT) International Conference, 9 - 11 Kasım 2001, (Özet Bildiri)

42. The Comparing for Different Genres of the Internet in Education

The Association for Educational Communications & Technology (AECT) International Conference, 8 - 10 Kasım 2001, (Özet Bildiri)

43. Issues in Integrating Computers into Classrooms

The Association for Educational Communications & Technology (AECT) International Conference, 8 - 10 Kasım 2001, (Özet Bildiri)
Kitaplar 8

1. A Case Study of Preparing Emirati Pre-Service Teachers to Integrate 3D Printing into Teaching and Learning.

Integrating 3D Printing into Teaching and Learning: Practitioners’ Perspectives., Nagla Ali, Myint Swe Khine, Editör, Brill Sense, BOSTON, ss.229-247, 2020

2. What is technology (T) and what does it hold for STEM education? Definition, issues and tools.

Research Highlights in STEM Education, Mack Shelley Ahmet Kiray, Editör, ISRES Publishing., 2018

3. Foreign Language Teaching Practices in 3D Multi User Virtual Immersive Learning Environments

Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments, Panconesi G. & Guida M., Editör, Igı Global Publications, New York, ss.129-145, 2017

4. Foreign Language Teaching Practices in 3D Multi User Virtual Immersive Learning Environments

Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments, Gianni Panconesi Maria Guida, Editör, IGI Global, ss.129-145, 2017

5. Language Learning and Social Communication Using Chat Rooms

Adolescent Online Social Communication and Behavior Relationship Formation on the Internet, R. Zheng, J.Burrow-Sanchez, C.Drew, Editör, IGI Global Publishing, ss.223-233, 2015

6. Cognitive Load and Disorientation Issues in Hypermedia as Assistive Technology

Handbook of Research on Human Cognition and Assistive Technology Design Accessibility and Transdisciplinary Perspectives, Soonhwa Seok,Edward L. Meyen, Boaventura DaCosta, Editör, IGI Global Publishing, ss.109-120, 2010

7. The Use of Electronic Games in Distance Learning as a Tool for Teaching and Learning

Encyclopedia of Distance Learning, P.L. Rogers, G.A. Berg, J.V. Boettcher, C. Howard, L.. Justice, and K. D. Schenk, Editör, IGI Global publication, ss.2209-2223, 2009

8. Digital Games for Online Adult Education: Trends and Issues

Online Education and Adult Learning New Frontiers for Teaching Practices, , Editör, IGI Global Publishing, ss.212-222, 2009
Metrikler

Yayın

72

Yayın (WoS)

16

Yayın (Scopus)

19

Atıf (WoS)

57

H-İndeks (WoS)

4

Atıf (Scopus)

247

H-İndeks (Scopus)

7

Atıf (Diğer Toplam)

7

Proje

5

Tez Danışmanlığı

16

Açık Erişim

19
BM Sürdürülebilir Kalkınma Amaçları